Unless you’ve been living in a cave in Afghanistan, you’ve probably heard about a little new release this week. by the name of Call of Duty Modern Warfare 2. We at vpgames.com are proud to offer some cool bundles for you along with the game:
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Supplies are extremely limited on all of these items, so order today!
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Last December, Nintendo of America rolled out their customer loyalty program called Club Nintendo. Whenever you buy any Nintendo products, you can then sign up for a Club Nintendo account and register them for coins. Coins can be exchanged for prizes such as playing cards and posters. However, if you manage to get a certain number of coins in a single Club Nintendo year, like I did, even more exclusive prizes are yours for the choosing. For example, right now select Club Nintendo members are receiving download codes for the demo/expansion to the recent Wii Punch-Out called Doc Louis’s Punch-Out.
True to its name, Doc Louis’s Punch-Out has you play as scrappy young pugilist Little Mac fighting your grizzled, old, black trainer Doc Louis who still has he creepy chocolate bar obsession. The sweet relationship between teacher and student was one of the best surprises in Punch-Out and here that is played up even more during the humorous cutscenes. Nintendo found the perfect voice actor for Doc Louis.
The actual gameplay boils down to three similar modes: easy warm-up, medium training, and difficult sparring. None of that weird multiplayer. The real draw is fighting against a totally new Punch-Out character considering retail Punch-Out only had 14 fighters, 12 of which were repeats. The effort put into Doc is what you would expect from a Punch-Out boxer with tons of well-crafted animation and patterns. As you fight him in the locker room, you’ll even here his unique version of the Punch-Out theme.
Most of the gameplay remains the same but Doc has a few new tricks to show off. Apparantely he invented Mac’s signature star punch and can unleash it if he gets a good hit on you. Even though he is your trainer and tends to help you out during the fight, Doc is hard and for a Punch-Out character that is saying something. Not ducking correctly and getting his by a punch feels even worse when the character actually says, “duck this one” before he hits you.
This freebie runs on the same engine as Punch-Out and plays identically to it. Because of that, this game reminds of how great Punch-Out Wii was. The gameplay is still tight and addictive, the graphics are vibrant and expressive and it manages to be really funny and self-aware. If I can look forward to getting more free things like Doc Louis’s Punch-Out then I am glad to be a member of Club Nintendo.
- Jordan Minor
In what turned out to be a fairly uneventful Tokyo Games Show, Capcom managed to generate some hype by announcing new content for one of its most popular, recent fighting games. That’s right, Frank West has been announced for Tatsunoko vs. Capcom alongside Joe the Condor, Tekkaman Blade and Megaman Zero making me 1 for 10 in my predictions. In other news, Street Fighter IV is getting some new stuff too.
In the tradition of re-releases like Street Fighter II Championship Edition and Street Fighter III Third Strike, Street Fighter IV, released this February on consoles and last summer in Japanese arcades, is getting an update known as Super Street Fighter IV. The revision, coming next year (?), adds several new characters and gameplay quirks. Native American warrior T. Hawk and Jamaican kick boxer Dee Jay are being included meaning every character from the classic Street Fighter II will now be in IV, its spiritual successor. Capcom is also promising new characters the first being Juri, a sadistic female South Korean that appears to have the same evil, purple psycho power as M. Bison, the series’ main antagonist.
In addition to the new characters, Capcom is also rebalancing the game to appease its thriving competitive scene and its changes are based on high-level player suggestion and tournament data. Right now, this includes new and modified ultra moves and more subtle tweaks like higher and lower damage values. Currently, Sagat sits at the top of the tier list so expect him, main character Ryu’s Thai nemesis, to take the biggest hit.
Super Street Fighter IV will most likely hit Japanese arcades first as those versions of the game are still missing the changes, like playable bosses, and characters, like Cammy and Dan, from the original home version. When it does reach the US, expect a cheaper price tag for what is essentially a “remix” as opposed to a new game. Expect it to be indestructible too. Nothing’s going to stop it now.
- Jordan Minor
When indie studio Gaijin Games released a mysterious web video entitled “Commander” few expected it to be a viral video for a downloadable rhythm game series for the Wii. Despite its strange advertising campaign, The Bit Trip series has brought two of the cleverest games on WiiWare this side of Nintendo’s Art Style franchise. The two released games, Bit.Trip Beat and Bit.Trip Core, are soon to be joined by a third called Bit.Trip Void and according to the developers, three more are on the way too. This review will be a look back at the original Bit.Trip Beat.
Being the first in the series, Bit.Trip Beat established many of the franchise’s enduring conventions. There’s an abstract story about pixilated man called the Commander who’s on some sort of psychedelic 8-bit musical journey. His story is supposedly to span the entire series, out of chronological order as that would make too much sense, but frankly the “plot” is borderline incomprehensible, slightly pretentious and ultimately unnecessary. The real star of the Beat and the entire Bit.Trip series is the stellar rhythm gameplay.
At first glance, Beat resembles an Atari 2600 game with is blocky graphics, primitive bleep-filled soundtrack and muted neon color palette. The gameplay is also reminiscent of the classic 2600 game Pong. By tilting the Wii remote back in forth in a fluid and satisfying motion, you move an onscreen paddle up and down on the right side of the screen in order to deflect pixels flying in from the right. What makes this a modern game is that blocks come in on a beat and must be hit in rhythm creating a sort of song. It is like an awesome unholy fusion of Breakout and Guitar Hero. As you progress things get harder and more complicated. Blocks stop merely coming in straight on and begin adopting patterns such as bouncing back or coming in groups of three that must be deflected simultaneously.
Gaijin Games set out to make a thoroughly retro game and they succeeded.
As you do well, pixilated explosions go off in the background that are so funny to look at you forgive them for obscuring your vision. If you start to slouch however, the graphics get worse and worse. Right before death, the screen becomes black and white with scan lines and sound coming from the terrible Wii remote speaker instead of the TV itself. It is touches like those that make Bit.Trip Beat feel like a love letter to a forgotten era. An era without advancements like online leader boards which Beat lacks as well. Maybe that letter is little too loving.
600 points gets you three songs which is fair considering most downloadable songs for rhythm game cost about two dollars. However, you may not even get past the first song. The steep difficulty curve in Bit.Trip Beat is by far its biggest problem. Songs tend to drag on for too long, becoming more like endurance tests than fun challenges, and while the motion controls feel great, they are not quite precise enough. However, a high level of difficulty is another calling card of retro games.
Players looking for a game that mixes fresh and modern design with old-school challenge and feel should check out Bit.Trip Beat. If you like it, be on the lookout for the rest of the games in the Bit.Trip series.
Rating: 4 out of 5
- Jordan Minor

vpgames.com is pleased to announce the introduction of iPhone and BlackBerry Exo-Flex skins!
Back in August, we introduced Exo-Flex skins to the world. The response from the gaming community has been fantastic, with praise from many reviewers and bloggers.
Due to a high number of requests, we are now shipping over 100 designs of skins for the iPhone 3G/3GS, Blackberry Bold, BlackBerry Curve 8900, and BlackBerry Storm. This marks the first foray into mobile phone accessories for us here at vpgames, and we are starting things off the right way.
Exo-Flex products are custom designed to provide style and protection to your electronics and peripherals. Each skin is easy to apply, with no squeegee required to push off annoying air bubbles, and they are guaranteed never to fade, peel or bubble up. You can use them, abuse them, and re-use them as much as you like! Exo-flex products are manufactured to take any punishment that you can dish out. The top film is water resistant, while the middle and bottom prevent any kind of residue from being left behind on the surface of your device. They are removable, repositionable, and can always be re-applied!
Microsoft, under the current Xbox LIVE update preview program, has just announced that all unauthorized memory units and devices will be banned in the upcoming update. The upcoming update will also integrate with Twitter, Facebook and Zune.
This is a huge blow to manufacturers like Datel, who sell a 2GB expandable memory card for only $15 more than Microsoft’s official 512MB memory unit. This huge difference in price and value is sure to upset many consumers who use third party memory units to save their Xbox 360 downloads, gamesaves, and more. Datel also manufacturer’s the XPORT, XSATA, Transfer Kit, as well as Max Memory, although the XPort might not be affected Microsoft cannot detect it as even being a memory storage device.
A Microsoft spokesman says they are only going after memory units that are plugged in front of the console, not unauthorized hard drives.
A representative from Datel says the company is ”disappointed” with the issue, noting that “Microsoft (is) taking these steps to prevent customers from exercising their freedom of choice”
Larry Hryb (also known as “Major Nelson"), director of programming, Xbox LIVE, stated on his blog that all unauthorized storage units would stop working with Xbox 360 after this update. Nelson suggested that users should save their profile and saved games on an ‘authorized (ie, much more expensive) Xbox 360 Storage device’ before taking the update. Users with unauthorized units will no longer be be able to access their user profile as well, and saved games will be barred. He neglected to mention that users are not required to download the update if they choose not to.
Back in the golden era of video arcades, there was nary a child who could resist the quarter-robbing aura of a giant plastic light gun cabinet. Games like Virtua Cop and Point Blank made the dream of murder simulators that much closer to reality. But that age has passed and as standard controllers have become less and less gun gun-shaped, light gun, on-rails shooters have seemingly turned into analog-stick free roaming first-person shooters. Also, the new-fangled HDTVs do not get along with light-guns the way old cathode ray tubes would.
However, recently there has been a resurgence games in the light-gun genre. Nintendo’s vaguely gun-ish peripheral the Wii Zapper combined with the pointing ability of the Wii remote and the casual gamer’s positive response to fast and simple games like Duck Hunt, have made light gun games as relevant as they have ever been in the 21st century. While Nintendo’s only contribution is the enjoyable but strange and nonviolent Link’s Crossbow Training, it’s been up to third-parties to sustain the new, emerging genre known as the “console-style on-rails shooter.” A concept that would have sounded ridiculous years ago is now a reality. Old light gun games that have been ported to Wii, like Ghost Squad, are short and shallow. While that’s okay for an arcade game, these new console-style light gun games are offering deeper, longer experiences with the speed and accuracy of true light guns being the only trade-offs.
While the revival was brought on by the Wii, it has spread to other consoles as well. Time Crisis 4 arrived on PS3 with a new-IR based gun controller. Maybe when Natal comes out, players can simply make gun shapes with their hands and point at the screen to shoot zombies in House of the Dead 4. Unfortunately, some companies are releasing some truly awful games to take advantage of this new trend. Someone needs to tell the people behind Target Terror that games with poorly edited footage of live action actors went out of style fifteen years ago, unless of course, you are referring to the on-rails plunger shooters in the Rayman Raving Rabbids series.
The comeback tour for on-rails shooters continues this fall on the Wii and here are three of the standouts…
House of the Dead Overkill: Since it came out this February, the newest entry in one of Sega’s numerous light-gun mega-franchises is not really a fall release. Also, since it maintains the speedy gameplay and short length of its arcade predecessors, it can’t be described as a console-style light gun shooter either. However, between its hilariously raunchy grind house style, expansive gun customization system and responsive shooting action thanks to some smart calibration, Overkill reinvigorates the franchise in a way only a new console game could. Also available on the Wii is the House of the Dead collection featuring the second and third entries in the series, two of the best. Chronologically speaking, Overkill takes place before those two games since it is the first time AMS Special Agent G has had to shoot his way through a mob of zombies/mutants.
Dead Space: Extraction: To be honest, I was extremely disappointed to hear that EA’s third-person horror shooter spectacular Dead Space would be turned into an on-rails shooter prequel on Wii. However, despite the change in perspective, Extraction has managed to maintain the brooding atmosphere and graphics of the original along with an increased focus on story and the innovative gun combat system. In space, zombies must have their limbs cut off, not their heads. Zombies tend to be the standard enemies in light gun games, probably because no one has any moral problems with shooting them in the face, so at least EA gave their zombies a sci-fi twist. EA keeps calling this one a “guided first-person experience” as opposed to the light gun game. Perhaps that is a cooler sounding name for “console-style on-rails shooter”. They are both equally fake so we might as well use one created by a marketing executive as opposed to a random person like me.
Resident Evil: The Darkside Chronicles: Capcom’s latest stab at the guided first-person experience is a sequel to 2007’s Resident Evil: The Umbrella Chronicles. Like that game, Darkside Chronicles is a light gun retelling of classic moments from Resident Evil history. In this game you’ll shoot your way through the T-Virus infected Raccoon City of Resident Evil 2, the twisted lair of the Ashford Twins as seen in Code Veronica, and a new South America environment reminiscent of the shanty towns of Resident Evil 4 and 5. Since this game dares you to walk on the dark side, who better to play as than bad boy, police officer turned Secret Service agent, Leon S. Kennedy, who is quickly becoming the most popular character of the franchise. He’s not the only playable character but he’s the one you probably care most about. Actually, since it is a first person game, you’ll want to play as his partner Claire Redfield or Jack Krauser so there’s chance of seeing Leon during the action.
What’s funny is that Nintendo went so far out of their way to make the white, multi-pronged Wii Zapper as little like a gun as possible. But all of the companies using it are making M-rated, bloody zombie bullet fests. Now all we need is for keyboard shooters to make a comeback. Sega, it is time for Typing of the Dead 2.
- Jordan Minor
For One Day Only: Use Coupon Code “ILOVETURTLES” to get a pair of Turtle Beach Deluxe X-4 Stereo Sound Headphones for just $139.85!
Enter this exclusive code at checkout, the discount will be applied automatically. Cannot be combined with any other coupon or offer. One coupon per customer.
Expires at midnight PST, Tuesday, October 13th, 2009.

The Ear Force X4 wireless headphones push your Xbox 360 gaming experience to a whole new level with the thrill and realism of Dolby Digital 5.1 channel surround sound. Pump up the volume without disturbing friends, family, or neighbors. Freely move around as you play. Hear every nuance of the game ¿ from an opponent sneaking behind you to your teammate¿s voice right next to you. Trash talk online. Block out distractions. Feel the game expand all around you and become a better player.
With Dobly surround sound pumped right into your ears, you can hear every nuance of the game all around you in a way that isn’t possible when hearing it as background sound with speakers. In addition, because the Xbox Live chat is mixed in with the game signal, you can hear what everyone is saying right in the middle of your head, enabling you to communicate more effectively with other players. As a result, the Ear Force X4 can actually make you a better player. By combining the best of both worlds, avid Xbox 360 gamers no longer have to make the no-win choice between using headphones or talking online. When you¿re ready to get serious about your gaming, it¿s time for an X4.
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